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CGI
2006
IEEE
16 years 26 days ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
CIBCB
2006
IEEE
16 years 26 days ago
A Stochastic model to estimate the time taken for Protein-Ligand Docking
Abstract— Quantum mechanics and molecular dynamic simulation provide important insights into structural configurations and molecular interaction data today. To extend this atomi...
Preetam Ghosh, Samik Ghosh, Kalyan Basu, Sajal K. ...
CIG
2006
IEEE
16 years 26 days ago
Fun in Slots
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
Kevin Burns
IEEECGIV
2006
IEEE
16 years 26 days ago
New Methods in Fractal Imaging
In this paper we draw attention to some recent advances in fractal geometry and point out several ways in which they apply to digital imaging. Simple applications include a method...
Michael F. Barnsley, John Hutchinson
WMTE
2006
IEEE
16 years 25 days ago
Handheld-Mediated Communication to Support the Effective Sharing of Meaning in Joint Activity
This paper reports the results of a laboratory study of a proposed solution to the problem of coordinating entry into collaborative activity while protecting the privacy and contr...
Kibum Kim, Deborah G. Tatar, Steve R. Harrison