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ASSETS
2005
ACM
15 years 8 months ago
Verification of computer display pre-compensation for visual aberrations in an artificial eye
The possibility of pre-compensating images in a computer display according to the visual aberrations previously assessed in an optical system (e.g., the computer user’s eye) has...
Miguel Alonso Jr., Armando Barreto, Julie A. Jacko...
COGSCI
2008
139views more  COGSCI 2008»
15 years 6 months ago
A Computational Model of Early Argument Structure Acquisition
How children go about learning the general regularities that govern language, as well as keeping track of the exceptions to them, remains one of the challenging open questions in ...
Afra Alishahi, Suzanne Stevenson
CIKM
2009
Springer
16 years 1 months ago
A general markov framework for page importance computation
We propose a General Markov Framework for computing page importance. Under the framework, a Markov Skeleton Process is used to model the random walk conducted by the web surfer on...
Bin Gao, Tie-Yan Liu, Zhiming Ma, Taifeng Wang, Ha...
SAC
2006
ACM
16 years 19 days ago
Interval-based robust statistical techniques for non-negative convex functions, with application to timing analysis of computer
: In chip design, one of the main objectives is to decrease its clock cycle; however, the existing approaches to timing analysis under uncertainty are based on fundamentally restri...
Michael Orshansky, Wei-Shen Wang, Martine Ceberio,...
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
16 years 19 days ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan