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CVPR
1999
IEEE
16 years 8 months ago
Critical Motions in Euclidean Structure from Motion
We investigate the motions that lead to ambiguous Euclidean scene reconstructions under several common calibration constraints, giving a complete description of such critical moti...
Fredrik Kahl, Bill Triggs
ARITH
2003
IEEE
15 years 12 months ago
A New Iterative Structure for Hardware Division: The Parallel Paths Algorithm
This paper presents a new approach to hardware division—the parallel paths algorithm. In this approach, prescaling allows the division recurrence to be implemented by three proc...
Eric Rice, Richard Hughey
3DPVT
2006
IEEE
158views Visualization» more  3DPVT 2006»
15 years 10 months ago
Revealing Significant Medial Structure in Polyhedral Meshes
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
Svetlana Stolpner, Kaleem Siddiqi
VL
1991
IEEE
183views Visual Languages» more  VL 1991»
15 years 10 months ago
The Conceptual Programming Environment, CP: Reasoning Representation using Graph Structures and Operations
The Conceptual Programming environment, CP, being developed at the Computing Research Laboratory (CRL), is a complete knowledge representation visual programming environment for u...
Heather Pfeiffer, Roger T. Hartley
VIIP
2001
15 years 8 months ago
Visualization of Seismic Soils Structure Interaction Simulations
Earthquake events are among the most devastating catastrophes on Earth. Besides human casualties, they are also responsible for large damage to a variety of man-built objects. Civ...
Gerik Scheuermann, Jan Frey, Hans Hagen, Bernd Ham...