Fast and efficient exploration of large terrains in a virtual reality manner requires different levels of detail to speedup processing of terrain parts in background. Thus, the tr...
Christoph Stamm, Stephan Eidenbenz, Renato Pajarol...
We propose a biologically motivated computational step, called non-classical receptive field (non-CRF) inhibition, to improve the performance of contour detectors. Non-CRF inhibi...
Cosmin Grigorescu, Nicolai Petkov, Michel A. Weste...
Attractor network models of cortical associative memory functions have developed considerably over the past few years. Here we show that we can improve them further, in terms of c...
We consider how to efficiently allocate computing resources in order to infer the best of a finite set of simulated systems, where best means that the system has the maximal expec...
: We consider a well known distributed coloring game played on a simple connected graph: initially, each vertex is colored black or white; at each round, each vertex simultaneously...