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IJCAI
2003
15 years 7 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
IJCAI
2003
15 years 7 months ago
DP-SLAM: Fast, Robust Simultaneous Localization and Mapping Without Predetermined Landmarks
We present a novel, laser range finder based algorithm for simultaneous localization and mapping (SLAM) for mobile robots. SLAM addresses the problem of constructing an accurate ...
Austin I. Eliazar, Ronald Parr
APDC
1997
15 years 7 months ago
An Improved Parallel Algorithm for Delaunay Triangulation on Distributed Memory Parallel Computers
Delaunaytriangulationhas beenmuchusedin suchapplicationsas volumerendering, shape representation, terrain modeling and so on. The main disadvantage of Delaunay triangulationis lar...
Sangyoon Lee, Chan-Ik Park, Chan-Mo Park
IJCAI
1997
15 years 7 months ago
Adaptive Web Sites: an AI Challenge
The creation of a complex web site is a thorny problem in user interface design. First, di erent visitors have distinct goals. Second, even a single visitor may have di erent need...
Mike Perkowitz, Oren Etzioni
AAAI
1990
15 years 7 months ago
Generalized Shape Autocorrelation
This paper presents an efficient and homogeneous paradigm for automatic acquisition and recognition of nonparametric shapes. Acquisition time varies from linear to cubic in the nu...
Andrea Califano, Rakesh Mohan