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» On the Representation of Timed Polyhedra
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IJCAI
2007
15 years 7 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
RSS
2007
151views Robotics» more  RSS 2007»
15 years 7 months ago
An Implicit Time-Stepping Method for Multibody Systems with Intermittent Contact
— In this paper we present an implicit time-stepping scheme for multibody systems with intermittent contact by incorporating the contact constraints as a set of complementarity a...
Nilanjan Chakraborty, Stephen Berard, Srinivas Ake...
IJVR
2006
199views more  IJVR 2006»
15 years 6 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
VLSISP
2008
203views more  VLSISP 2008»
15 years 6 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
IJNS
2000
130views more  IJNS 2000»
15 years 6 months ago
A Programmable VLSI Filter Architecture for Application in Real-Time Vision Processing Systems
An architecture is proposed for the realization of real-time edge-extraction filtering operation in an Address-Event-Representation (AER) vision system. Furthermore, the approach ...
Teresa Serrano-Gotarredona, Andreas G. Andreou, Be...