Sciweavers

2583 search results - page 126 / 517
» On the Representation of Timed Polyhedra
Sort
View
SIGGRAPH
1996
ACM
15 years 10 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
AAAI
1993
15 years 7 months ago
Complexity Analysis of Real-Time Reinforcement Learning
This paper analyzes the complexity of on-line reinforcement learning algorithms, namely asynchronous realtime versions of Q-learning and value-iteration, applied to the problem of...
Sven Koenig, Reid G. Simmons
ICA
2010
Springer
15 years 7 months ago
Consistent Wiener Filtering: Generalized Time-Frequency Masking Respecting Spectrogram Consistency
Wiener filtering is one of the most widely used methods in audio source separation. It is often applied on time-frequency representations of signals, such as the short-time Fourier...
Jonathan Le Roux, Emmanuel Vincent, Yuu Mizuno, Hi...
AR
2008
143views more  AR 2008»
15 years 6 months ago
Toward Human-Like Real-Time Manipulation: From Perception to Motion Planning
Human-like behavior is crucial for intelligent service robots that are to perform versatile tasks in day to day life. In this paper, an integrated approach to human-like manipulat...
Sukhan Lee, Hadi Moradi, Daesik Jang, Han-Young Ja...
CGF
2005
149views more  CGF 2005»
15 years 6 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...