Abstract— In this paper, we propose a low complexity Maximum Likelihood (ML) decoding algorithm for orthogonal spacetime block codes (OSTBCs) based on the real-valued lattice rep...
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
We propose a human action clustering method based on a 3D representation of the body in terms of volumetric coordinates. Features representing body postures are extracted directly...
Massimiliano Pierobon, Marco Marcon, Augusto Sarti...
Having to cope with memory limitations is an ubiquitous issue in heuristic search. We present theoretical and practical results on new variants for exploring state-space with respe...
In this paper we introduce a new compressed representation for the connectivity of a triangle mesh. We present local compression and decompression algorithms which are fast enough...