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IPPS
2003
IEEE
15 years 12 months ago
BLAM : A High-Performance Routing Algorithm for Virtual Cut-Through Networks
High performance, freedom from deadlocks, and freedom from livelocks are desirable properties of interconnection networks. Unfortunately, these can be conflicting goals because n...
Mithuna Thottethodi, Alvin R. Lebeck, Shubhendu S....
AOSD
2003
ACM
15 years 11 months ago
Quantifying aspects in middleware platforms
Middleware technologies such as Web Services, CORBA and DCOM have been very successful in solving distributed computing problems for a large family of application domains. As midd...
Charles Zhang, Hans-Arno Jacobsen
NETGAMES
2003
ACM
15 years 11 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
PODC
2003
ACM
15 years 11 months ago
Geometric ad-hoc routing: of theory and practice
All too often a seemingly insurmountable divide between theory and practice can be witnessed. In this paper we try to contribute to narrowing this gap in the field of ad-hoc rout...
Fabian Kuhn, Roger Wattenhofer, Yan Zhang, Aaron Z...
SIGECOM
2003
ACM
97views ECommerce» more  SIGECOM 2003»
15 years 11 months ago
A robust open ascending-price multi-unit auction protocol against false-name bids
This paper presents a new ascending-price multi-unit auction protocol. As far as the authors are aware, this is the first protocol that has an open format, and in which sincere b...
Atsushi Iwasaki, Makoto Yokoo, Kenji Terada
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