In content networks, messages are routed on the basis of their content and the interests (subscriptions) of the message consumers. This form of routing offers an interesting alte...
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
In this paper, we focus on addressing the tradeoffs between timeliness, accuracy and cost for applications requiring real-time information collection in distributed real-time envi...
This paper proposes a new method for isotropic remeshing of triangulated surface meshes. Given a triangulated surface mesh to be resampled and a user-specified density function d...
Many mathematical models have been proposed to evaluate the execution performance of an application with and without checkpointing in the presence of failures. They assume that th...