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MM
2009
ACM
144views Multimedia» more  MM 2009»
16 years 23 days ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
ICASSP
2008
IEEE
16 years 22 days ago
Universal switching portfolios under transaction costs
In this paper, we consider online (sequential) portfolio selection in a competitive algorithm framework under transaction costs. We construct a sequential algorithm for portfolio ...
Suleyman Serdar Kozat, Andrew C. Singer
ICPR
2008
IEEE
16 years 21 days ago
A new multiobjective simulated annealing based clustering technique using stability and symmetry
Most clustering algorithms operate by optimizing (either implicitly or explicitly) a single measure of cluster solution quality. Such methods may perform well on some data sets bu...
Sriparna Saha, Sanghamitra Bandyopadhyay
IPPS
2008
IEEE
16 years 20 days ago
Absolute Slicing in Peer-to-peer Systems
Peer-to-peer (P2P) systems are slowly moving from application-specific architectures to a generic serviceoriented design framework. The idea is to allow a dynamic collection of P...
Alberto Montresor, Roberto Zandonati
ISM
2008
IEEE
83views Multimedia» more  ISM 2008»
16 years 20 days ago
Fast and Flexible Tree Rendering with Enhanced Visibility Estimation
We present a set of techniques to simplify tree models for faster rendering while retaining their visual resemblance to the original model. This goal is achieved by setting a budg...
Jessy Lee, C. C. Jay Kuo