We present a study of anonymized data capturing a month of high-level communication activities within the whole of the Microsoft Messenger instant-messaging system. We examine cha...
— This work recommends an architecture and its fundamental components for motion planning for mobile robots in dynamic environments. An adaptive behavior to typical motion patter...
In recent years, mobile ad-hoc networks (MANET’s) have been deployed in various scenarios, but their scalability is severely restricted by the human operators’ ability to conf...
Abstract. In recent years, mobile ad-hoc networks (MANET’s) have been deployed in various scenarios, but their scalability is severely restricted by the human operators’ abilit...
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...