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» On the Implementation of Dynamic Patterns
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SI3D
2005
ACM
16 years 8 days ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
ARCS
2005
Springer
16 years 7 days ago
Adaptive Object Acquisition
We propose an active vision system for object acquisition. The core of our approach is a reinforcement learning module which learns a strategy to scan an object. The agent moves a...
Gabriele Peters, Claus-Peter Alberts, Markus Bries...
DIGRA
2005
Springer
16 years 7 days ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
ICA3PP
2005
Springer
16 years 7 days ago
GridMD: Program Architecture for Distributed Molecular Simulation
In the present work we describe architectural concepts of the distributed molecular simulation package GridMD. The main purpose of this work is to underline the construction patter...
Ilya Valuev
OTM
2005
Springer
16 years 6 days ago
Document Flow Model: A Formal Notation for Modelling Asynchronous Web Services Composition
This paper presents a formal notation for modelling asynchronous web services composition, using context and coordination mechanisms. Our notation specifies the messages that can b...
Jingtao Yang, Corina Cîrstea, Peter Henderso...
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