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CGF
2011
14 years 10 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
DAGSTUHL
2011
14 years 6 months ago
Interactive Isocontouring of High-Order Surfaces
Scientists and engineers are making increasingly use of hp-adaptive discretization methods to compute simulations. While techniques for isocontouring the high-order data generated...
Christian Azambuja Pagot, Joachim E. Vollrath, Fil...
ICDE
2012
IEEE
304views Database» more  ICDE 2012»
13 years 9 months ago
Learning-based Query Performance Modeling and Prediction
— Accurate query performance prediction (QPP) is central to effective resource management, query optimization and query scheduling. Analytical cost models, used in current genera...
Mert Akdere, Ugur Çetintemel, Matteo Rionda...
TON
2012
13 years 9 months ago
Declarative Policy-Based Adaptive Mobile Ad Hoc Networking
—This paper presents DAWN, a declarative platform that creates highly adaptive policy-based MANET protocols. DAWN leverages declarative networking techniques to achieve extensibl...
Changbin Liu, Ricardo Correa, Xiaozhou Li, Prithwi...
CVPR
2004
IEEE
16 years 8 months ago
Programmable Imaging Using a Digital Micromirror Array
In this paper, we introduce the notion of a programmable imaging system. Such an imaging system provides a human user or a vision system significant control over the radiometric a...
Shree K. Nayar, Vlad Branzoi, Terrance E. Boult
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