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» On the Implementation of Dynamic Patterns
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CHI
2010
ACM
15 years 4 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
199
Voted
OOPSLA
2010
Springer
15 years 4 months ago
Towards a tool-based development methodology for sense/compute/control applications
This poster presents a design language and a tool suite covering the development life-cycle of a Sense/Compute/Control (SCC) application. This language makes it possible to define...
Damien Cassou, Julien Bruneau, Julien Mercadal, Qu...
292
Voted
PDPTA
2010
15 years 4 months ago
Data-Parallelism and GPUs for Lattice Gas Fluid Simulations
Lattice gas cellular automata (LGCA) models provide a relatively fast means of simulating fluid flow and can give both quantitative and qualitative insights into flow patterns aro...
Mitchel Johnson, Daniel P. Playne, Kenneth A. Hawi...
200
Voted
HCI
2009
15 years 4 months ago
Augmenting Sticky Notes as an I/O Interface
The design and implementation of systems that combine both the utilities of the digital world as well as intrinsic affordances of traditional artifacts are challenging. In this pap...
Pranav Mistry, Pattie Maes
193
Voted
ICMLA
2009
15 years 4 months ago
Feature Extraction and Classification of EEG Signals for Rapid P300 Mind Spelling
The Mind Speller is a Brain-Computer Interface which enables subjects to spell text on a computer screen by detecting P300 Event-Related Potentials in their electroencephalograms....
Adrien Combaz, Nikolay V. Manyakov, Nikolay Chumer...
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