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MIR
2006
ACM
141views Multimedia» more  MIR 2006»
16 years 18 days ago
Mining temporal patterns of movement for video content classification
Scalable approaches to video content classification are limited by an inability to automatically generate representations of events ode abstract temporal structure. This paper pre...
Michael Fleischman, Philip DeCamp, Deb Roy
NETGAMES
2005
ACM
16 years 6 days ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
CIKM
2005
Springer
16 years 5 days ago
QED: a novel quaternary encoding to completely avoid re-labeling in XML updates
The method of assigning labels to the nodes of the XML tree is called a labeling scheme. Based on the labels only, both ordered and un-ordered queries can be processed without acc...
Changqing Li, Tok Wang Ling
CLEF
2005
Springer
16 years 5 days ago
Exploiting Linguistic Indices and Syntactic Structures for Multilingual Question Answering: ITC-irst at CLEF 2005
This year we participated at 4 Question Answering tasks at CLEF: the Italian monolingual (I), Italian-English (I/E), Bulgarian monolingual (B), and Bulgarian-English (B/E) bilingu...
Hristo Tanev, Milen Kouylekov, Bernardo Magnini, M...
DIGRA
2005
Springer
16 years 5 days ago
Dialog as a Game
We describe a technique to manage pre-written lines of dialog by treating a conversation as a game. Thinking of conversation as a game means structuring it as a series of moves, m...
Peter Border