We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Abstract. We present two important variations on a recently successful bloat control technique, Dynamic Maximum Tree Depth, intended at further improving the results and extending ...
In dense integrated circuit designs, management of routing congestion is essential; an over congested design may be unroutable. Many factors influence congestion: placement, rout...
Data dissemination from sources to sinks is one of the main functions in sensor networks. In this paper, we propose SEAD, a Scalable Energy-efficient Asynchronous Dissemination pr...
Hyung Seok Kim, Tarek F. Abdelzaher, Wook Hyun Kwo...
Traffic analysis, in the context of Telecommunications or Internet and Web data, is crucial for large network operations. Data in such networks is often provided as large graphs w...