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SIGGRAPH
2003
ACM
15 years 11 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
ICCS
2001
Springer
15 years 11 months ago
A Feynman-Kac Path-Integral Implementation for Poisson's Equation
This study presents a Feynman–Kac path-integral implementation for solving the Dirichlet problem for Poisson’s equation. The algorithm is a modified “walk on spheres” (WO...
Chi-Ok Hwang, Michael Mascagni
NEUROSCIENCE
2001
Springer
15 years 11 months ago
Recurrent Long-Range Interactions in Early Vision
Abstract. A general principle of cortical architecture is the bidirectional flow of information along feedforward and feedback connections. In the feedforward path, converging con...
Thorsten Hansen, Wolfgang Sepp, Heiko Neumann
WADS
2001
Springer
113views Algorithms» more  WADS 2001»
15 years 11 months ago
Movement Planning in the Presence of Flows
This paper investigates the problem of time-optimum movement planning in two and three dimensions for a point robot which has bounded control velocity through a set of n polygonal...
John H. Reif, Zheng Sun
HPCA
2000
IEEE
15 years 11 months ago
Impact of Heterogeneity on DSM Performance
This paper explores area/parallelism tradeo s in the design of distributed shared-memory (DSM) multiprocessors built out of large single-chip computing nodes. In this context, are...
Renato J. O. Figueiredo, José A. B. Fortes
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