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» On the Execution of Deep Models
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EICS
2009
ACM
15 years 11 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
WSC
2007
15 years 9 months ago
Conceptual modeling of information exchange requirements based on ontological means
Unambiguous definition of the information exchanged between distributed systems is a necessary requirement for simulation system interoperability. The ontological spectrum categor...
Andreas Tolk, Charles D. Turnitsa
BMCBI
2007
114views more  BMCBI 2007»
15 years 7 months ago
Mining and state-space modeling and verification of sub-networks from large-scale biomolecular networks
Background: Biomolecular networks dynamically respond to stimuli and implement cellular function. Understanding these dynamic changes is the key challenge for cell biologists. As ...
Xiaohua Hu, Fang-Xiang Wu
FUIN
2008
119views more  FUIN 2008»
15 years 6 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch
SIGARCH
2008
73views more  SIGARCH 2008»
15 years 6 months ago
Servo: a programming model for many-core computing
Conventional programming models were designed to be used by expert programmers for programming for largescale multiprocessors, distributed computational clusters, or specialized p...
Nicolas Zea, John Sartori, Rakesh Kumar