In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Much of recent action recognition research is based on
space-time interest points extracted from video using a Bag
of Words (BOW) representation. It mainly relies on the discrimi...
Matteo Bregonzio (Queen Mary, University of London...
Natural scene images brought new challenges for a few years and one of them is text understanding over images or videos. Text extraction which consists to segment textual foregrou...
In line with the insight that “one size” of databases will not fit all application needs [19], the database community is currently exploring various alternatives to commodity...
In this paper, we present a real-time 3D pointing gesture recognition algorithm for natural human-robot interaction (HRI). The recognition errors in previous pointing gesture reco...