In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
Abstract -- We present VCD, a novel system for enabling high-bandwidth content distribution in vehicular networks. In VCD, a vehicle opportunistically communicates with nearby acce...
This paper proposes an optimization technique for spotchecking to minimize the computation time of volunteer computing (VC) systems with malicious participants who return erroneou...
Tiny embedded systems have not been an ideal outfit for high performance computing due to their constrained resources. Limitations in processing power, battery life, communication ...
– In this paper we present experiments with a class of graph partitioning algorithms that reduce the size of the graph by collapsing vertices and edges, partition the smaller gra...