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EHCI
2001
15 years 7 months ago
Consistency in Augmented Reality Systems
Systems combining the real and the virtual are becoming more and more prevalent. The Augmented Reality (AR) paradigm illustrates this trend. In comparison with traditional interact...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
IWEC
2004
15 years 7 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
ICMI
2010
Springer
152views Biometrics» more  ICMI 2010»
15 years 4 months ago
Vlogcast yourself: nonverbal behavior and attention in social media
We introduce vlogs as a type of rich human interaction which is multimodal in nature and suitable for new largescale behavioral data analysis. The automatic analysis of vlogs is u...
Joan-Isaac Biel, Daniel Gatica-Perez
CDC
2010
IEEE
144views Control Systems» more  CDC 2010»
15 years 1 months ago
Optimal UAV coordination for target tracking using dynamic programming
This work focuses on optimal routing for two camera-equipped UAVs cooperatively tracking a single target moving on the ground. The UAVs are small fixed-wing aircraft cruising at a ...
Steven A. P. Quintero, Francesco Papi, Daniel J. K...
CVPR
2008
IEEE
16 years 8 months ago
A quasi-random sampling approach to image retrieval
In this paper, we present a novel approach to contentsbased image retrieval. The method hinges in the use of quasi-random sampling to retrieve those images in a database which are...
Jun Zhou, Antonio Robles-Kelly