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ISTA
2007
15 years 7 months ago
Game Theory-based Data Mining Technique for Strategy Making of a Soccer Simulation Coach Agent
: Soccer simulation is an effort to motivate researchers to perform artificial and robotic intelligence investigations in a multi-agent system framework. In this paper, we propose ...
Amin Milani Fard, Vahid Salmani, Mahmoud Naghibzad...
PTS
2007
99views Hardware» more  PTS 2007»
15 years 7 months ago
Testing Input/Output Partial Order Automata
Abstract. We propose an extension of the Finite State Machine framework in distributed systems, using input/output partial order automata (IOPOA). In this model, transitions can be...
Stefan Haar, Claude Jard, Guy-Vincent Jourdan
UAI
2008
15 years 7 months ago
CORL: A Continuous-state Offset-dynamics Reinforcement Learner
Continuous state spaces and stochastic, switching dynamics characterize a number of rich, realworld domains, such as robot navigation across varying terrain. We describe a reinfor...
Emma Brunskill, Bethany R. Leffler, Lihong Li, Mic...
IJCAI
2001
15 years 7 months ago
Market Clearability
Market mechanisms play a central role in AI as a coordination tool in multiagent systems and as an application area for algorithm design. Mechanisms where buyers are directly clea...
Tuomas Sandholm, Subhash Suri
NIPS
2004
15 years 7 months ago
Exploration-Exploitation Tradeoffs for Experts Algorithms in Reactive Environments
A reactive environment is one that responds to the actions of an agent rather than evolving obliviously. In reactive environments, experts algorithms must balance exploration and ...
Daniela Pucci de Farias, Nimrod Megiddo