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» On the Complexity of Universal Programs
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VL
2006
IEEE
220views Visual Languages» more  VL 2006»
16 years 18 days ago
AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D
Now that we have end-user programming environments capable of empowering kids with no programming background to build games in a matter of hours, a new quest for raising the ceili...
Alexander Repenning, Andri Ioannidou
191
Voted
ACMSE
2005
ACM
16 years 5 days ago
Interactive 3D terrain exploration and visualization
The CECA VisLab is currently investigating the educational uses of a GeoWall 3D Stereo Rendering system. Many commercial and non-commercial programs are currently available for ge...
Stephanie A. Smullen, Clinton W. Smullen III, Carl...
DIGRA
2005
Springer
16 years 4 days ago
B.Sc. Computer Game Development ... Why not?
We were motivated to consider proposing/adopting a new curriculum by the decrease in student enrolments currently experienced by our computing science programs. This requirement f...
Libero Ficocelli, David Gregg
ECIS
2001
15 years 8 months ago
An Interactive Telecommunications Degree with Vision for the Future
This paper presents a new curriculum for the Internet and e-business that has been developed at University of Redlands in Southern California with first offering in 2000. The pape...
James B. Pick, Sunny J. Baker
NPC
2010
Springer
15 years 5 months ago
Vectorization for Java
Java is one of the most popular programming languages in today’s software development, but the adoption of Java in some areas like high performance computing, gaming, and media p...
Jiutao Nie, Buqi Cheng, Shisheng Li, Ligang Wang, ...