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SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
16 years 14 days ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
DIGRA
2005
Springer
16 years 1 days ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
169
Voted
ECAL
2005
Springer
16 years 1 days ago
The Quantitative Law of Effect is a Robust Emergent Property of an Evolutionary Algorithm for Reinforcement Learning
An evolutionary reinforcement-learning algorithm, the operation of which was not associated with an optimality condition, was instantiated in an artificial organism. The algorithm ...
J. J. McDowell, Zahra Ansari
ATAL
2003
Springer
15 years 11 months ago
Rational action in agent programs with prioritized goals
Agent theories and agent programs are two very different styles of specification of agent behavior. The former are declarative in nature, while the latter have an imperative fl...
Sebastian Sardiña, Steven Shapiro
ICS
2010
Tsinghua U.
15 years 10 months ago
Weight Distribution and List-Decoding Size of Reed-Muller Codes
: We study the weight distribution and list-decoding size of Reed-Muller codes. Given a weight parameter, we are interested in bounding the number of Reed-Muller codewords with a w...
Tali Kaufman, Shachar Lovett, Ely Porat