Many tasks within semantic web service discovery can be formalized as reasoning problems related to the partial ordering of subactivity occurrences in a complex activity. We show h...
We initiate the study of exact geometric algorithms that require limited storage and make only a small number of passes over the input. Fundamental problems such as lowdimensional...
In this paper we introduce a general framework for defining the depth of a sequence with respect to a class of observers. We show that our general framework captures all depth not...
Go is a strategic two player boardgame of Chinese origin. In terms of game theory, it is a deterministic perfect information game. But despite of these factors it is terribly comp...
We relate the problem of finding the best application of a Synchronous ContextFree Grammar (SCFG) rule during parsing to a Markov Random Field. This representation allows us to u...