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» On the Complexity of Real Functions
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159
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3DPVT
2002
IEEE
109views Visualization» more  3DPVT 2002»
15 years 11 months ago
A Hierarchy of Cameras for 3D Photography
We investigate the relationship between camera design and 3D photography, by examining the influence of camera design on the estimation of the motion and structure of a scene fro...
Jan Neumann, Cornelia Fermüller, Yiannis Aloi...
3DPVT
2002
IEEE
169views Visualization» more  3DPVT 2002»
15 years 11 months ago
Compression of Isosurfaces for Structured Volumes with Context Modelling
In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...
Dietmar Saupe, Jens-Peer Kuska
169
Voted
CA
2002
IEEE
15 years 11 months ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann
DATE
2002
IEEE
117views Hardware» more  DATE 2002»
15 years 11 months ago
Effective Software Self-Test Methodology for Processor Cores
Software self-testing for embedded processor cores based on their instruction set, is a topic of increasing interest since it provides an excellent test resource partitioning tech...
Nektarios Kranitis, Antonis M. Paschalis, Dimitris...
DSN
2002
IEEE
15 years 11 months ago
Reducing Recovery Time in a Small Recursively Restartable System
We present ideas on how to structure software systems for high availability by considering MTTR/MTTF characteristics of components in addition to the traditional criteria, such as...
George Candea, James Cutler, Armando Fox, Rushabh ...
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