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AI
1999
Springer
15 years 5 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
DIGRA
2005
Springer
15 years 11 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
ICMCS
2006
IEEE
155views Multimedia» more  ICMCS 2006»
16 years 6 days ago
Detecting Human Action in Active Video
We propose a novel scheme to detect human actions in active video. Active videos such as movies or sports broadcasting are taken purposively by “clever” photographers. They ar...
Hao Jiang, Ze-Nian Li, Mark S. Drew
SI3D
2005
ACM
15 years 11 months ago
Interactive deformation of light fields
We present a software pipeline that enables an animator to deform light fields. The pipeline can be used to deform complex objects, such as furry toys, while maintaining photo-re...
Billy Chen, Eyal Ofek, Heung-Yeung Shum, Marc Levo...
GRAPHICSINTERFACE
2000
15 years 7 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...