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ATAL
2009
Springer
16 years 1 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
ATAL
2009
Springer
16 years 1 months ago
Combining fault injection and model checking to verify fault tolerance in multi-agent systems
The ability to guarantee that a system will continue to operate correctly under degraded conditions is key to the success of adopting multi-agent systems (MAS) as a paradigm for d...
Jonathan Ezekiel, Alessio Lomuscio
ATAL
2009
Springer
16 years 1 months ago
Decommitting in multi-agent execution in non-deterministic environment: experimental approach
The process of planning in complex, multi-actor environment depends strongly on the ability of the individual actors to perform intelligent decommitment upon specific changes in ...
Jirí Vokrínek, Antonín Komend...
CAIP
2009
Springer
143views Image Analysis» more  CAIP 2009»
16 years 1 months ago
Finding Intrinsic and Extrinsic Viewing Parameters from a Single Realist Painting
In this paper we studied the geometry of a three-dimensional tableau from a single realist painting – Scott Fraser’s Three way vanitas (2006). The tableau contains a carefully ...
Tadeusz Jordan, David G. Stork, Wai L. Khoo, Zhiga...
CIKM
2009
Springer
16 years 1 months ago
Using domain ontology for semantic web usage mining and next page prediction
This paper proposes the integration of semantic information drawn from a web application’s domain knowledge into all phases of the web usage mining process (preprocessing, patte...
Nizar R. Mabroukeh, Christie I. Ezeife