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AAAI
2007
15 years 8 months ago
A Multi-Agent Approach to Distributed Rendering Optimization
Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
ANOR
2010
102views more  ANOR 2010»
15 years 6 months ago
Ejection chain and filter-and-fan methods in combinatorial optimization
The design of effective neighborhood structures is fundamentally important for creating better local search and metaheuristic algorithms for combinatorial optimization. Significant...
César Rego, Fred Glover
ICA
2010
Springer
15 years 4 months ago
Non-negative Independent Component Analysis Algorithm Based on 2D Givens Rotations and a Newton Optimization
Abstract. In this paper, we consider the Independent Component Analysis problem when the hidden sources are non-negative (Non-negative ICA). This problem is formulated as a non-lin...
Wendyam Serge Boris Ouedraogo, Antoine Souloumiac,...
ICMLC
2010
Springer
15 years 4 months ago
Optimization of bagging classifiers based on SBCB algorithm
: Bagging (Bootstrap Aggregating) has been proved to be a useful, effective and simple ensemble learning methodology. In generic bagging methods, all the classifiers which are trai...
Xiao-Dong Zeng, Sam Chao, Fai Wong
ISCA
2005
IEEE
101views Hardware» more  ISCA 2005»
16 years 3 days ago
Near-Optimal Worst-Case Throughput Routing for Two-Dimensional Mesh Networks
Minimizing latency and maximizing throughput are important goals in the design of routing algorithms for interconnection networks. Ideally, we would like a routing algorithm to (a...
Daeho Seo, Akif Ali, Won-Taek Lim, Nauman Rafique,...