This paper evaluates and compares four volume rendering algorithms that have become rather popular for rendering datasets described on uniform rectilinear grids: raycasting, splat...
Parallel programmers typically assume that all resources required for a program’s execution are dedicated to that purpose. However, in local and wide area networks, contention f...
Alain J. Roy, Ian T. Foster, William Gropp, Nichol...
We focus on the combinatorial analysis of physical mapping with repeated probes. We present computational complexity results, and we describe and analyze an algorithmic strategy. W...
In this paper, we focus on the problem of existence of and computing small and large stable models. We show that for every xed integer k, there is a linear-time algorithm to decid...
In this paper we argue that the use of a language with a type system, together with higher-order facilities and functions, provides a suitable basis for knowledge representation in...
Peter A. Flach, Christophe G. Giraud-Carrier, John...