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AAAI
2006
15 years 8 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
AAAI
2004
15 years 8 months ago
Methods for Boosting Revenue in Combinatorial Auctions
We study the recognized open problem of designing revenuemaximizing combinatorial auctions. It is unsolved even for two bidders and two items for sale. Rather than pursuing the pu...
Anton Likhodedov, Tuomas Sandholm
AAAI
2006
15 years 8 months ago
DNNF-based Belief State Estimation
As embedded systems grow increasingly complex, there is a pressing need for diagnosing and monitoring capabilities that estimate the system state robustly. This paper is based on ...
Paul Elliott, Brian C. Williams
AAAI
2006
15 years 8 months ago
Solving MAP Exactly by Searching on Compiled Arithmetic Circuits
The MAP (maximum a posteriori hypothesis) problem in Bayesian networks is to find the most likely states of a set of variables given partial evidence on the complement of that set...
Jinbo Huang, Mark Chavira, Adnan Darwiche
ACE
2004
222views Education» more  ACE 2004»
15 years 8 months ago
Learning about Software Development - Should Programming Always Come First?
The issues surrounding curriculum design of many Computer Science and Software Engineering degree programs1 are many and complex. In particular, the question of whether prior prog...
Margaret Hamilton, Liz Haywood
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