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EGH
2003
Springer
16 years 13 days ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
ERCIMDL
2003
Springer
114views Education» more  ERCIMDL 2003»
16 years 13 days ago
Implementing Preservation Strategies for Complex Multimedia Objects
Addressing the preservation and long-term access issues for digital resources is one of the key challenges facing informational organisations such as libraries, archives, cultural ...
Jane Hunter, Sharmin Choudhury
ERSHOV
2003
Springer
16 years 13 days ago
Complexity of Model Checking by Iterative Improvement: The Pseudo-Boolean Framework
We present several new algorithms as well as new lower and upper bounds for optimizing functions underlying infinite games pertinent to computer-aided verification.
Henrik Björklund, Sven Sandberg, Sergei G. Vo...
ESA
2003
Springer
189views Algorithms» more  ESA 2003»
16 years 13 days ago
On the Complexity of Approximating TSP with Neighborhoods and Related Problems
We prove that various geometric covering problems, related to the Travelling Salesman Problem cannot be efficiently approximated to within any constant factor unless P = NP. This ...
Shmuel Safra, Oded Schwartz
FCT
2003
Springer
16 years 13 days ago
Complexity of Approximating Closest Substring Problems
The closest substring problem, where a short string is sought that minimizes the number of mismatches between it and each of a given set of strings, is a minimization problem with ...
Patricia A. Evans, Andrew D. Smith