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SIGGRAPH
1998
ACM
15 years 10 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
VISUALIZATION
1997
IEEE
15 years 10 months ago
Constrained 3D navigation with 2D controllers
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Andrew J. Hanson, Eric A. Wernert
CGI
2009
IEEE
15 years 10 months ago
Automatic registration of color images to 3D geometry
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
Yunzhen Li, Kok-Lim Low
CVPR
2009
IEEE
15 years 10 months ago
Depth from sliding projections
In this paper we present a novel method for 3D structure acquisition, based on structured light. Unlike classical structured light methods, in which a static projector illuminates...
Chris Hermans, Yannick Francken, Tom Cuypers, Phil...
CVPR
2009
IEEE
15 years 10 months ago
High-quality curvelet-based motion deblurring from an image pair
One promising approach to remove motion deblurring is to recover one clear image using an image pair. Existing dual-image methods require an accurate image alignment between the i...
Jian-Feng Cai, Hui Ji, Chaoqiang Liu, Zuowei Shen