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» On the Architecture of System Verification Environments
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JWSR
2006
114views more  JWSR 2006»
15 years 6 months ago
Metadata, Ontologies, and Information Models for Grid PSE Toolkits Based on Web Services
: A PSE toolkit is a group of technologies within a software architecture through which multiple PSEs can be built for different application domains. The effective use of a PSE too...
Carmela Comito, Carlo Mastroianni, Domenico Talia
TC
2008
15 years 6 months ago
Secure Memory Accesses on Networks-on-Chip
Security is gaining relevance in the development of embedded devices. Toward a secure system at each level of design, this paper addresses security aspects related to Network-on-Ch...
Leandro Fiorin, Gianluca Palermo, Slobodan Lukovic...
EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
TROB
2002
127views more  TROB 2002»
15 years 6 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
AAAI
2011
14 years 6 months ago
Combining Learned Discrete and Continuous Action Models
Action modeling is an important skill for agents that must perform tasks in novel domains. Previous work on action modeling has focused on learning STRIPS operators in discrete, r...
Joseph Z. Xu, John E. Laird