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» On the Architecture of System Verification Environments
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VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
15 years 6 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
SRDS
1998
IEEE
15 years 11 months ago
Optimization of a Real-Time Primary-Backup Replication Service
The primary-backup replication model is one of the commonly adopted approaches to providing fault tolerant data services. Its extension to the real-time environment, however, impo...
Hengming Zou, Farnam Jahanian
IWSAS
2000
Springer
15 years 10 months ago
Imposing Real-Time Constraints on Self-Adaptive Controller Synthesis
Abstract. Self-adaptive systems must recon gure themselves, at runtime, to compensate for changing environments, objectives, and system capabilities. This paper discusses how the S...
David J. Musliner
ICCSA
2004
Springer
16 years 8 hour ago
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...
Pedro Morillo, Juan M. Orduña, Marcos Fern&...
ICTAI
2003
IEEE
15 years 12 months ago
Deployment and Dynamic Reconfiguration Planning for Distributed Software Systems
Initial deployment and subsequent dynamic reconfiguration of a software system is difficult because of the interplay of many interdependent factors, including cost, time, applicat...
Naveed Arshad, Dennis Heimbigner, Alexander L. Wol...