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» On software design for stochastic processors
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SIGGRAPH
1994
ACM
15 years 10 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
FPGA
2008
ACM
174views FPGA» more  FPGA 2008»
15 years 7 months ago
When FPGAs are better at floating-point than microprocessors
It has been shown that FPGAs could outperform high-end microprocessors on floating-point computations thanks to massive parallelism. However, most previous studies re-implement in...
Florent de Dinechin, Jérémie Detrey,...
SIGADA
2004
Springer
15 years 11 months ago
Model driven development with Ada
System and software development has become an increasingly complex science. With so many emerging devices, processors, systems specification languages, software implementation lan...
Andy Lapping
CASES
2006
ACM
16 years 5 days ago
A case study of multi-threading in the embedded space
The continuing miniaturization of technology coupled with wireless networks has made it feasible to physically embed sensor network systems into the environment. Sensor net proces...
Greg Hoover, Forrest Brewer, Timothy Sherwood
RECOSOC
2007
118views Hardware» more  RECOSOC 2007»
15 years 7 months ago
A NoC-based Infrastructure to Enable Dynamic Self Reconfigurable Systems
Electronic equipments with higher performance, lower power consumption, and smaller size motivate the research for more efficient design methods. Platform-based design is a method...
Leandro Möller, Ismael Grehs, Ewerson Carvalh...