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CGF
2004
116views more  CGF 2004»
15 years 6 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
253
Voted

Publication
372views
16 years 8 months ago
Multi-Objects Interpretation
We describe a general-purpose method for the accurate and robust interpretation of a data set of p-dimensional points by several deformable prototypes. This method is based on the ...
Jean-Philippe Tarel
169
Voted
IJCV
2000
225views more  IJCV 2000»
15 years 6 months ago
Depth from Defocus vs. Stereo: How Different Really Are They?
Depth from Focus (DFF) and Depth from Defocus (DFD) methods are theoretically unified with the geometric triangulation principle. Fundamentally, the depth sensitivities of DFF and ...
Yoav Y. Schechner, Nahum Kiryati
191
Voted
JHSN
2000
172views more  JHSN 2000»
15 years 6 months ago
Dynamic token bucket (DTB): a fair bandwidth allocation algorithm for high-speed networks
Fair allocation of available bandwidth to competing flows is a simple form of quality of service (QoS) that can be provided to customers in packet-switched networks. A number of p...
Jayakrishna Kidambi, Dipak Ghosal, Biswanath Mukhe...
IJCV
2002
157views more  IJCV 2002»
15 years 6 months ago
Dense Features for Semi-Dense Stereo Correspondence
We present a new feature based algorithm for stereo correspondence. Most of the previous feature based methods match sparse features like edge pixels, producing only sparse dispar...
Olga Veksler