A new global motion estimation technique for sprite coding is presented in this paper. The proposed system manages to accurately register frames to a sprite without referencing th...
Exception handling mechanisms are intended to help developers build robust systems. Although an exception handling mechanism provides a basis for structuring source code dealing w...
This paper presents an efficient statistical design methodology that allows simultaneous sizing for performance and optimization for yield and robustness of analog circuits. The s...
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. The method is based on detecting a single planar surface in the scene directly fro...
This paper presents a method for the registration of range image pairs that were captured from different locations. The proposed approach assumes that a common 3D plane is least v...
Joachim Bauer, Konrad F. Karner, Andreas Klaus, Ro...