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NETGAMES
2006
ACM
16 years 4 days ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
PPPJ
2006
ACM
16 years 4 days ago
Experiences with the development of a reverse engineering tool for UML sequence diagrams: a case study in modern Java developmen
The development of a tool for reconstructing UML sequence diagrams from executing Java programs is a challenging task. We implemented such a tool designed to analyze any kind of J...
Matthias Merdes, Dirk Dorsch
SIGIR
2006
ACM
16 years 4 days ago
Minimal test collections for retrieval evaluation
Accurate estimation of information retrieval evaluation metrics such as average precision require large sets of relevance judgments. Building sets large enough for evaluation of r...
Ben Carterette, James Allan, Ramesh K. Sitaraman
VALUETOOLS
2006
ACM
141views Hardware» more  VALUETOOLS 2006»
16 years 4 days ago
A realistic simulation of internet-scale events
Internet-scale security incidents are becoming increasingly common, and the researchers need tools to replicate and study them in a controlled setting. Current network simulators,...
Songjie Wei, Jelena Mirkovic
ACSD
2005
IEEE
90views Hardware» more  ACSD 2005»
15 years 11 months ago
Extensible and Scalable Time Triggered Scheduling
The objective of this paper is to present how to design a system that can accommodate additional functionality with either no changes to the design or adding architectural modules...
Wei Zheng, Jike Chong, Claudio Pinello, Sri Kanaja...