Recently, Hazan and Krauthgamer showed [12] that if, for a fixed small ε, an ε-best ε-approximate Nash equilibrium can be found in polynomial time in two-player games, then it ...
This paper addresses the following optimization problem in a plane multihop wireless networks under the physical interference model: From a given a set of communication links whose...
Abstract. We present an approach to compute the visual hulls of multiple people in real-time in the presence of occlusions. We prove that the resulting visual hulls are correct and...
In this paper, we investigate the multiagent planning problem in the presence of cooperative actions and agents, which have their own goals and are willing to cooperate. To this en...
Abstract. Cloud computing platforms provide scalability and high availability properties for web applications but they sacrifice data consistency at the same time. However, many a...