This paper addresses the problem of robust optimal multi-view triangulation. We propose an abstract framework, as well as a practical algorithm, which finds the best 3D reconstruc...
We address the problem of segmenting multiple similar objects by optimizing a Chan-Vese-like [1] functional with respect to a mixture of level set functions. We solve the variatio...
We propose a new algorithm for dense optical flow computation. Dense optical flow schemes are challenged by the presence of motion discontinuities. In state of the art optical flo...
A supervised pixel-based classifier for identifying the presence of a given set of texture patterns of interest in a complex textured image is described. The proposed technique in...
This paper extends our recent game-theoretic approach [1] to design and embed watermarks in Gaussian signals in the presence of an adversary. The detector solves a binary hypothes...