This paper studies the multi-solution phenomenon for the perspective four point (P4P) problem from geometric and algebraic aspects. We give a pure geometric proof that the P4P pro...
The performance of spoken language recognition system is typically formulated to reflect the detection cost and the strategic decision points along the detection-error-tradeoff cur...
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
The "fly algorithm" is a fast artificial evolution-based technique devised for the exploration of parameter space in pattern recognition applications. In the application...
Jean Louchet, Maud Guyon, Marie-Jeanne Lesot, Amin...
We propose an SQP-type algorithm for solving nonlinear second-order cone programming (NSOCP) problems. At every iteration, the algorithm solves a convex SOCP subproblem in which th...