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» On model design for simulation of collective intelligence
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GECCO
2007
Springer
268views Optimization» more  GECCO 2007»
16 years 8 days ago
Synthesis of analog filters on an evolvable hardware platform using a genetic algorithm
This work presents a novel approach to filter synthesis on a field programmable analog array (FPAA) architecture using a genetic algorithm (GA). First, a Matlab model of the FPA...
Joachim Becker, Stanis Trendelenburg, Fabian Henri...
AOSE
2005
Springer
15 years 11 months ago
Formalisation and Analysis of the Temporal Dynamics of Conditioning
In order to create adaptive Agent Systems with abilities matching those of their biological counterparts, a natural approach is to incorporate classical conditioning mechanisms int...
Tibor Bosse, Catholijn M. Jonker, Sander A. Los, L...
AAMAS
2006
Springer
15 years 6 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
TSMC
2010
15 years 24 days ago
Cellular Learning Automata With Multiple Learning Automata in Each Cell and Its Applications
The cellular learning automaton (CLA), which is a4 combination of cellular automaton (CA) and learning automaton5 (LA), is introduced recently. This model is superior to CA because...
Hamid Beigy, Mohammad Reza Meybodi
ATAL
2007
Springer
16 years 8 days ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara