— We investigate the throughput improvement that ZIGZAG decoding (Gollakota and Katabi (2008)) can achieve in multi-user random access systems. ZIGZAG is a recently proposed 802....
The design of computer architectures requires the setting of multiple parameters on which the final performance depends. The number of possible combinations make an extremely huge ...
Pedro A. Castillo, Antonio Miguel Mora, Juan Juli&...
Abstract— This paper introduces the Collective Neuro Evolution (CONE) method, and compares its efficacy for designing specialization, with a conventional Neuro-Evolution (NE) me...
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...