CPU utilization, throughput, turnaround time, waiting time, and response time are the factor to influence system performance. Every system uses different scheduling algorithms to a...
Homer Wu, Chong-Yen Lee, Wuu-Yee Chen, Tsang-Yean ...
We consider input-queued switch architectures dealing at their interfaces with variable-size packets, but internally operating on fixed-size cells. Packets are segmented into cells...
Marco Ajmone Marsan, Andrea Bianco, Paolo Giaccone...
The real-time scheduling advisor (RTSA) is an entirely userlevel system that an application running on a typical shared, unreserved distributed computing environment can turn to f...
In the study of PetaFlop project, Processor-In-Memory array was proposed to be a target architecture in achieving 1015 floating point operations per second computing performance. ...
Yi Tian, Edwin Hsing-Mean Sha, Chantana Chantrapor...
The use of rules in a distributed environment creates new challenges for the development of active rule execution models. In particular, since a single event can trigger multiple ...
Ying Jin, Susan Darling Urban, Suzanne W. Dietrich