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SIGGRAPH
2010
ACM
15 years 10 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
WIA
2001
Springer
15 years 10 months ago
Finite-State Transducer Cascade to Extract Proper Names in Texts
This article describes a finite-state cascade for the extraction of person names in texts in French. We extract these proper names in order to categorize and to cluster texts with...
Nathalie Friburger, Denis Maurel
SIGGRAPH
2000
ACM
15 years 10 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
ICPP
1999
IEEE
15 years 10 months ago
An Offline Algorithm for Dimension-Bound Analysis
The vector-clock size necessary to characterize causality in a distributed computation is bounded by the dimension of the partial order induced by that computation. In an arbitrar...
Paul A. S. Ward
DAGM
1999
Springer
15 years 10 months ago
Knowledge Discovery in Spatial Databases
Both, the number and the size of spatial databases, such as geographic or medical databases, are rapidly growing because of the large amount of data obtained from satellite images,...
Martin Ester, Hans-Peter Kriegel, Jörg Sander
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