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WWIC
2004
Springer
193views Communications» more  WWIC 2004»
16 years 1 days ago
Smooth Fast Broadcasting (SFB) for Compressed Videos
One way to broadcast a popular video is to partition the video into segments, which are broadcasted on several streams periodically. The approach lets multiple users share streams;...
Hsiang-Fu Yu, Hung-Chang Yang, Yi-Ming Chen, Li-Mi...
CSE
2009
IEEE
16 years 1 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
SEMWEB
2009
Springer
16 years 1 months ago
Live Social Semantics
Abstract. Social interactions are one of the key factors to the success of conferences and similar community gatherings. This paper describes a novel application that integrates da...
Harith Alani, Martin Szomszor, Ciro Cattuto, Woute...
GECCO
2006
Springer
15 years 10 months ago
Dominance hierarchies and social diversity in multi-agent systems
In this study, we investigate self-organizing social hierarchies in multi-agent systems. Agents occupy the nodes of a smallworld network and interact exclusively with other agents...
Michael Kirley
ESWS
2010
Springer
15 years 11 months ago
Guarding a Walled Garden - Semantic Privacy Preferences for the Social Web
Abstract. With increasing usage of Social Networks, giving users the possibility to establish access restrictions on their data and resources becomes more and more important. Howev...
Philipp Kärger, Wolf Siberski