We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Parameters of a program’s runtime environment such as the machine architecture and operating system largely determine whether a vulnerability can be exploited. For example, the m...
In this paper, an efficient implementation of a high performance coarse-grain reconfigurable data-path on a mixed-granularity reconfigurable platform is presented. It consists of ...
Michalis D. Galanis, George Theodoridis, Spyros Tr...
The architectural design of distributed enterprise applications from the viewpoints of different stakeholders has been proposed for some time, for example, as part of RM-ODP and I...
Networks of wireless microsensors for monitoring physical environments have emerged as an important new application area for the wireless technology. Key attributes of these new t...