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ATAL
2010
Springer
15 years 7 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
ISCA
2002
IEEE
174views Hardware» more  ISCA 2002»
15 years 6 months ago
Efficient Task Partitioning Algorithms for Distributed Shared Memory Systems
In this paper, we consider the tree task graphs which arise from many important programming paradigms such as divide and conquer, branch and bound etc., and the linear task-graphs...
Sibabrata Ray, Hong Jiang
ER
2006
Springer
112views Database» more  ER 2006»
15 years 10 months ago
A DAG Comparison Algorithm and Its Application to Temporal Data Warehousing
Abstract. We present a new technique for discovering and representing structural changes between two versions of a directed acyclic graph (DAG). Motivated by the necessity of chang...
Johann Eder, Karl Wiggisser
EUROCOLT
1995
Springer
15 years 10 months ago
The structure of intrinsic complexity of learning
Limiting identification of r.e. indexes for r.e. languages (from a presentation of elements of the language) and limiting identification of programs for computable functions (fr...
Sanjay Jain, Arun Sharma
ICSE
1995
IEEE-ACM
15 years 10 months ago
A Framework for Selective Recompilation in the Presence of Complex Intermodule Dependencies
Compilers and other programming environment tools derive information from the source code of programs; derived information includes compiled code, interprocedural summary informat...
Craig Chambers, Jeffrey Dean, David Grove